Do you love history, news, and games? If yes, you will definitely want to play this game and spread word about it. We are pleased to bring you an interview with Sadie Roosa, WGBH Archivist and AAPB Metadata Specialist, about how librarians can get involved with the WGBH FIX IT game.
Tell us about the AAPB FIX IT game.
WGBH, on behalf of the American Archive of Public Broadcasting (AAPB) and with funding from the Institute of Museum and Library Services recently launched FIX IT. This online game allows members of the public to help AAPB professional archivists improve the searchability and accessibility of more than 40,000 hours of digitized, historic public media content. FIX IT unveils the depth of historic events recorded by public media stations across the country and allows anyone and everyone to join together to preserve public media for the future. FIX IT players can rack up points on the game leaderboard by identifying and correcting errors in machine-generated transcriptions that correspond to AAPB audio. They can listen to clips and follow along with the corresponding transcripts, which sometimes misidentify words or generate faulty grammar or spelling. Each error fixed is points closer to victory. Players’ corrections will be made available in public media’s largest digital archive.
How can librarians get involved with the AAPB FIX IT game collaboration?
There are several ways librarians can get involved. The first and easiest way is just by spreading the word. If you think your patrons would enjoy playing FIX IT, post about it on your website and social media accounts. We even have graphics and sample posts that we can send to you to make sharing as easy as possible. The AAPB team is also hoping to plan events around the game. If your library would be interested in hosting an event, like perhaps a “transcript-a-thon” in a computer lab at your location, please let us know. We’d be happy to collaborate with you on planning the event and demonstrating FIX IT. Continue reading